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Pixel Ate Me - pixelator

Pixel Ate Me - pixelator at Mac App Store analyse

P-Edge media
0 ratings · Power index: 100
Version 2.6
Size 0 Bytes
Updated 2 months ago
Released 06 Apr 2022

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Description

Pixel Ate Me is an easy tool to pixelate images to a specific size, and adding effects. Pixelated images can be used as sprites in games, for websites, digital art, and for other purposes. Creating pixel art for games can be hard. Especially when creating sprites or sprite sheets for games, the pixelated image must have an exact size. Many other pixelator apps can pixelate images but the end result has to be rescaled afterwards, losing the exact amount of pixels required. With Pixel Ate Me, the required canvas size determines the pixelation, not the other way round. Need a 16x32 character sprite? Drag your image into Pixel Ate Me and specify a 16x32 canvas. The end result will always be 16x32, not matter what affects you add during the process. Features: • pixelate any static image or photo: JPG, PNG, GIF, BMP, SVG, TIFF, WEBP • keep transparency • adding stroke in any colour • fill the background with any colour or keep transparency • add saturation, brightness or contrast • easily export the result to: PNG, JPG, BMP, TIFF, GIF • quick export* to immediately overwrite the previous export • auto apply* to immediately apply changes in the settings • document based app, supports tabs Note: * Quick export and Auto apply are available in the full version only. A single one-time In App Purchase unlocks these features forever.

Estimates

Monthly Downloads > 2.2k
Est. Revenue ~ $900

Availability

Devices

MacDesktop

Pricing by country

Country Price
Canada free
China free
France free
Germany free
Italy free
Netherlands free
Portugal free
Spain free
UK free
India free
Japan free
Korea, Republic Of free
Poland free
Russia free
Turkey free
USA free
Ukraine free