Is this your app? Claim this page to add your own description, links and contact info. It's free. →
Description
A real-time combat strategy card game, where players use monster cards, magic cards, and trap cards to create their own exclusive deck. During battles, players choose to use various cards based on the battle scene, engage in a battle of wits and courage against their opponents, and ultimately defeat their opponents by either spending their health or depleting their deck, ultimately achieving victory in the game.
Game rules:
*Monster Summoning:
1. Normal Summoning: 1-4 stars can be directly summoned, 5-6 stars require sending a monster on the field to the cemetery as a sacrifice (sacrifice) for upgrade summoning, 7 stars and above require 2 sacrifices for upgrade summoning, and only one normal summoning can be performed per round (upgrade summoning is also considered a normal summoning)
2. Special Summoning: Monsters that can be summoned with special summoning will have instructions in the effect, and there is no limit to the number of times unless specified in the effect
3. Fusion Summoning: Summoning specific monsters from a hand or field to the graveyard through magic card fusion, with no limit on the number of fusion calls
*Battle logic,
1. Attack represents a battle between two monsters. If the attacks are the same, all monsters will die and be sent to the cemetery. Otherwise, the lower fighting monster will die and the corresponding player will lose the health value of the attack difference
2. The monster represented by the attack attacks the monster represented by the defense. If the attack is higher than the defense of the monster represented by the defense, it destroys the defense monster. If it is lower than the defense of the monster represented by the defense, it loses the difference in health, and neither monster is destroyed
*Magic cards can only be activated during ones own turn;
*Trap card rules:
1. It can only be activated after being covered, and cannot be activated in the round just covered
2. Examples of situations that can be activated: when the opponent summons a monster (including reverse summoning), when the opponent covers a card, before the opponents magic trap card or effect monster activates and takes effect, when the opponents monster launches an attack
*Judgment of victory or defeat:
When one partys health drops to 0 or there are no cards to draw, it is judged as negative and the other party wins. In addition, if a player does not take any action for more than 15 seconds during a battle, it will also be considered a failure.
Estimates
Search Keywords 2
| # | Term | Country | Place | Priority |
|---|---|---|---|---|
| 1 | 游戏王牌决斗 | #1 | ||
| 2 | 游戏王 | China | #19 | ⭐️⭐️⭐️⭐️⭐️ |
Competitors
Availability
Devices
iPad2Wifi
iPad23G
iPhone4S
iPadThirdGen
iPadThirdGen4G
iPhone5
iPodTouchFifthGen
iPadFourthGen
iPadFourthGen4G
iPadMini
iPadMini4G
iPhone5c
iPhone5s
iPadAir
iPadAirCellular
iPadMiniRetina
iPadMiniRetinaCellular
iPhone6
iPhone6Plus
iPadAir2
iPadAir2Cellular
iPadMini3
iPadMini3Cellular
iPodTouchSixthGen
iPhone6s
iPhone6sPlus
iPadMini4
iPadMini4Cellular
iPadPro
iPadProCellular
iPadPro97
iPadPro97Cellular
iPhoneSE
iPhone7
iPhone7Plus
iPad611
iPad612
iPad71
iPad72
iPad73
iPad74
iPhone8
iPhone8Plus
iPhoneX
iPad75
iPad76
iPhoneXS
iPhoneXSMax
iPhoneXR
iPad812
iPad834
iPad856
iPad878
iPadMini5
iPadMini5Cellular
iPadAir3
iPadAir3Cellular
iPodTouchSeventhGen
iPhone11
iPhone11Pro
iPadSeventhGen
iPadSeventhGenCellular
iPhone11ProMax
iPhoneSESecondGen
iPadProSecondGen
iPadProSecondGenCellular
iPadProFourthGen
iPadProFourthGenCellular
Pricing by country
| Country | Price |
|---|---|
| Canada | free |
| China | free |
| France | free |
| Germany | free |
| Italy | free |
| Netherlands | free |
| Portugal | free |
| Spain | free |
| UK | free |
| India | free |
| Japan | free |
| Korea, Republic Of | free |
| Poland | free |
| Russia | free |
| Turkey | free |
| USA | free |
| Korea, Republic Of | free |
| Ukraine | free |