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Atlas

Atlas at Mac App Store analyse

TTrGames
6,230 ratings · Power index: 260
Version 1.0
Size 1.69 Mb
Updated 7 years ago
Released 18 Oct 2012

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Screenshots

Description

Atlas is a streamlined and powerful utility that features an intuitive interface for easily generating sprite sheets (a.k.a. texture atlases). Besides designing your own sprites, Atlas will also allow you to create your own animations that can be exported to Cocos2d formats. Lay out your sprite sheets - Pack all your sprites to a single image to save memory - Restrict sprite sheet size to power-of-two or square - Rotate sprites - Move sprites manually using the mouse or keyboard Manipulate your sprites - Trim sprites - Explode sprites do disjunct parts - Merge sprites - Modify sprite bounds Edit your sprites textures - Crop - Resize - Move - Rotate - Mirror - Basic drawing tools - Create hit polygon Create animations - Drag-and-drop frame placement - Onion skinning - Animation background image - Frame repeat - Frame offset Export in different formats - PNG and TIFF textures - Floyd-Steinberg dithering - 8 and 4 bits/channel color depth - Cocos2d compatibility Atlas is compatible with OS X 10.7+ and supports full-screen and versions. More info, tutorial and demo projects are available ttrgames.hu/atlas

Estimates

Monthly Downloads > 5.72k
Est. Revenue ~ $2.34k

Availability

Devices

MacDesktop

Pricing by country

Country Price
Canada free
China free
France free
Germany free
Italy free
Netherlands free
Portugal free
Spain free
Poland free
UK free
India free
Japan free
Korea, Republic Of free
Poland free
Russia free
Turkey free
USA free
Korea, Republic Of free
Ukraine free

Funktioniert

ichdertom · 12 years ago · v1.0

Tut seinen Job

Works good for creating sprite sheet animations

Console Cowboy · 13 years ago

Core functionality, creating a texture atlas (sprite sheet) with corresponding plist, works great and is very easy to use. Has some basic texture editing functionality that works in a pinch for quick edits but I would recommend getting to know Pixelmator if you need to do any serious editing. Also never really used Atlas to generate a "hit polygon" so not sure how well it works, I prefer using applications for their core functionality and PolygonVertexHelper is my preferred tool for generating bounding vertices. That said Atlas is a great tool for creating sprite sheet based animations, highly recommend.