DragonBox Algebra 5+ at Mac App Store analyse

App power index: 180 (based on ranks around App Stores today)
Education Games Educational Puzzle Games Education Puzzle
Developer: WeWantToKnow AS
Price: 0 free
Current version: 1.3.1, last update: 7 years ago
First release : 16 May 2012
App size: 29.49 Mb
4.1 ( 3381 ratings )
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Estimation application downloads and cost

> 3.96k
Monthly downloads
~ $ 1.62k
Estimation App Cost


DragonBox Algebra 5+ - The game that secretly teaches algebra

DragonBox Algebra 5+ Is perfect for giving young children a head start in mathematics and algebra. Children as young as five can easily begin to grasp the basic processes involved in solving linear equations without even realising that they are learning. The game is intuitive, engaging and fun, allowing anyone to learn the basics of algebra at his or her own pace.

DragonBox Algebra 5+ covers the following algebraic concepts:

* Addition
* Division
* Multiplication

Suitable from age five and up, DragonBox Algebra 5+ gives young learners the opportunity to get familiar with the basics of equation solving.

DragonBox uses a novel pedagogical method based on discovery and experimentation. Players learn how to solve equations in a playful and colorfull game environment where they are encouraged to experiment and be creative. By manipulating cards and trying to isolate the DragonBox on one side of the game board, the player gradually learns the operations required to isolate X on one side of an equation. Little by little, the cards are replaced with numbers and variables, revealing the addition, division and multiplication operators the player has been learning throughout the game.

Playing does not require supervision, although parents can assist them in transferring learned skills into pen and paper equation solving. It is a great game for parents to play with their kids and can even give them an opportunity to freshen up their own math skills.

DragonBox was developed by former math teacher Jean-Baptiste Huynh and has been heralded as a perfect example of game-based learning. As a result, it is currently forming the basis of an extensive research project by the Center For Game Science at the University of Washington.

Features

* 10 progressive chapters (5 learning, 5 training)
* 200 puzzles
* Learn to solve equations involving addition, subtraction, division and multiplication
* Multiple profiles
* Dedicated graphics and music for each chapter
* supported languages: English, français, norsk, svenska, dansk, español, 한국어, italiano, português, Deutsch, русский, 简体中文, 繁體中文, suomi, Nederlands, Eesti, Euskara, Türkçe, Čeština, Lietuvių, Magyar, 日本語...


Awards:

Gold Medal
2012 International Serious Play Awards

Best Educational Game
2012 Fun and Serious Games Festival

Best Serious Mobile Game
2012 Serious Games Showcase & Challenge

App of the Year
GullTasten 2012

Children’s App of the Year
GullTasten 2012

Best Serious Game
9th International Mobile Gaming Awards (2012 IMGA)

2013 ON for Learning Award
Common Sense Media

Best Nordic Innovation Award 2013
2013 Nordic Game Awards

Editors choice award
Children’s Technology Review


Media:

DragonBox is making me reconsider all the times I’ve called an educational app "innovative."
GeekDad, Wired

Step aside sudoku, algebra is the primordial puzzle game
Jordan Shapiro, Forbes

Brilliant, kids dont even know that they are doing Math
Jinny Gudmundsen, USA today

These guys are shaping the future of education
Brian Brushwood, TWiT

Awesome integration of algebra and gameplay!
Famigo

My eight year old son immediately sat down and ran through the first two banks of problems without hesitation. It was amazing.
Christopher Wanko, CoolTools

You will be surprised at how much you can learn in a few hours with this app.
Geeks With Juniors
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Available in countries
Country Price
Canada 6.99 CAD
China 30 CNY
France 5.49 EUR
Germany 5.49 EUR
Italy 5.49 EUR
Netherlands 5.49 EUR
Portugal 5.49 EUR
Spain 5.49 EUR
Poland 5.49 EUR
UK 4.99 GBP
India 399 INR
Japan 600 JPY
Poland 23.99 PLN
Russia 379 RUB
Turkey 22.99 TRY
USA 4.99 USD
Ukraine 4.99 USD
Available for devices
MacDesktop,
Très efficace

La durée de ce jeu est très courte…. par contre, à la fin du jeu vous savez parfaitement résoudre les equations de base. Excellent pour les enfants et ceux qui sont nul en math. Je recomande

Vraiment nul ce jeu

Aucune attractivité… Ce jeux n’a aucun sens, je regrette cet achat !!!

Found it really fun concidering the topic ALGEBRA

Holy Cow I loved this game it made Algebra so easy 1 to 2 hours I Finished I started my Ten year old and my EIght year old on it and they are catching on fast.

Excellent math education game. Simply brilliant.

Most educational video games ---especially most math education games ---take routine classroom exercises and tack on some totally extraneous eye candy, sound-effects, and/or "blast-the-aliens" action to make the exercises fun and exciting. First of all, this rarely works (most kids instinctively recognize bitter medicine in a sugar-coated pill; they arent fooled for very long). Second, the interactive video game component contributes nothing to the educational experience; it is just there as a "hook". This game is different. It uses a simple "card-matching game" to teach basic algebraic manipulation techniques. The brilliance is that at first, it doesnt even look like you are doing algebra. The "cards" have pictures of funny grotesque little alien monsters. The game very gently eases the player into more and more complex card-matching puzzles (at every step, the rules are carefully explained in an interactve tutorial with simple language). Then at some point, some of the funny little monsters on the cards start to look more like numbers or letters. Then, somewhat later, the "dragon box" to which the player has been "feeding" the matched cards gets replaced with the symbol "x". Then finally, the partition of the playing screen into two halves gets replaced with an "=" sign. At this point, the player realizes that all this time, when playing the card-matching game, she has actually been "solving for x". She has just learned basic algebra ---without even knowing it. The brilliance is the recognition that basic algebra IS just a game where you manipulate tokens to create certain patterns (i.e. to isolate the unknown variable on one side of the equation). If these tokens are called "x", "y", "z", "2", "3", and "5", then people are afflicted with math anxiety and algebra seems really hard. But if the tokens are pictures of funny little monsters, then suddenly its just a simple puzzle game, which even a child can play. Aesthetically, the game design hits the bulls eye. The artwork is in a whimsical cartoon style, with monstrous creatures which are simultaneously grotesque and ridiculous, and which kids will find very funny and appealing. It is deliberately gender-neutral; there is no pinky frou-frou princess stuff or hard-hitting macho man stuff which panders to one gender stereotype while repulsing the other one. The game is designed to encourage relaxed contemplation; there are no time limits, the music is cheerful but soothing, and the player is rewarded with pleasant but not explosive visual effects when she makes progress in the game. If I was a prize committee, this game would win "Best math game ever."

I see what you did there….

I teach six classes each day and homebound students on evenings and weekends. My day job is history teaching but homebound teaching requires me to teach all subjects. I was looking for a way to teach algebra and I came across thsi program. Through playing a game students use the same logic as they would solving an equation but without the scary-looking math symbols. I woudl recommend this for math-phobic students.

Simply Great

I have a 5 year old who loves puzzles and loves games. Thought Id Dragon Box a try, without any expectation that hed either a) like it, or b) learn anything. Its been amazing to watch -- he loves the game, he has no idea hes following any rules re: simplification of equations. Well see (years from now, sadly) how well it translates -- unless I decide to start introducing algebra-as-algebra earlier -- but hes having a blast. Really well thought out, great progression of concepts.

I wouldnt have believed a 5 year-old would be learning algebra

Many of the games that I buy for my son to play on the Mac and iPad are math games, not because I want to push him into learning math early or at an accelerated pace, but simply because I want him to enjoy it and for it to be part of his daily life. Ive bought a number of fun counting and pre-school math games for him and he enjoys them, and Im always looking for new math games. Unfortunately, after you try a few, most are slight variations on the same concept. When I saw Dragon Box in the App store, it looked different, but I was sceptical of preschool/kindergarten aged kids being able to enjoy it or get anything out of it. I cant believe how wrong I was. This game is incredible. It is basically a logic puzzle based on algebra disguised as a card game that progresses through a series of levels organized in a way that would be familiar to anyone who has played Angry Birds, Wheres My Water, or other games where you have to solve one level before unlocking the next. A fun addition to going through the levels is that each chapter has a different creature that grows a little after you complete each level. Just getting the creature fully grown and moving to a new creature is a big motivation for my son to want to keep moving through the levels. The game is very intuitive, but some adult supervision will be required for very little children. For example, for opposites, they start with a "night" version for every card that can cancle out its "day" version. When they jump from night day pictures to "a" and "-a", I had to explain to my son that the minus symbol serves the same purpose as the "night version of a picture card. Overall, I think that this is a brilliant game and a wonderful way to hang out and play on the iPad with your young kids while building their foundations for algebra. As someone who struggled with math and didnt appreciate it until later in life, I wish that there were games like this and the devices to play them when I was a kid. It is an absolute joy to see my son loving a game that is teaching him math rather than just wasting time.

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