Is this your app? Claim this page to add your own description, links and contact info. It's free. →

Hit, Hit, Hit!

Hit, Hit, Hit! at Mac App Store analyse

Davide De Rosa
912 ratings · Power index: 100
Version 3.1.1
Size 13.34 Mb
Updated 7 years ago
Released 16 Mar 2012

How do you feel about this app?

Screenshots

Description

"It has a unique touch control mechanism typically unseen in this genre." - AppAdvice Bringing touch gaming to a new level. So simple, so clever, so unique. If you love challenging games then youre in the right place: Hit Hit Hit is possibly one of the hardest games on the App Store! In the end, its all about keeping the screen clear. Fight endless balls with your mighty finger but never ever stop because.. losing control is a matter of a few seconds. Timing, physics, accuracy, prediction. All you need to be a master. FEATURES - Universal app with iPad Retina support. - Totally original gaming experience. - Funny music and retro sound effects. - Consistently high framerate even on older devices. - Endless matches with increasing difficulty and unlimited scores. - Game Center leaderboards and achievements. NEW IN 2.0 - Practice mode to grasp the gameplay. - Multiple difficulty levels. - Complete Facebook and Twitter integration. - Highly configurable sound: music + effects, effects or mute (play own music) NEW IN 2.1 - Full iPad support including Retina display. - Improved controls, balls should be easier to guide. - Fixed mute switch handling. - Fixed rotation issue on iPhone 3G. ~ Dude, is this too easy for you? Do you really think you beat the game? Well, you should boost your score with the achievements multiplier. PROGRESS MULTIPLIER So you want to break the 3000 points limit. Theres an only way to accomplish that: play "Normal" and complete game achievements. Your progress % will act as a multiplier for your score up to 100% (2x). SOME TOUGH ACHIEVEMENTS - Last 110 seconds alive. - Throw 120 balls. - Stay alive with 3 lives for 60 seconds. - Throw 35 early balls. - Mark a 25-balls streak. ... ... and 28 MORE! Will you be able to do that? It takes a little practice.. ~ ONLINE Facebook page - http://davidederosa.com/fb/ Other apps - http://davidederosa.com/apps/ Follow me on Twitter - https://twitter.com/keeshux ~ CREDITS Theres a big guy behind this game concept, Francesco La Macchia (aka defc0n), one of the most promising web developers out there. Check out his works: http://www.stylishdesign.it/ Follow Doomfan on Twitter, hes definitely the most active and helpful indie supporter around! Thanks to riq for the amazing cocos2d framework: http://www.cocos2d-iphone.org/ Same for the Box2D physics engine by Erin Catto: http://www.box2d.org/

Estimates

Monthly Downloads > 2.2k
Est. Revenue ~ $900

Availability

Devices

iPad2Wifi iPad23G iPhone4S iPadThirdGen iPadThirdGen4G iPhone5 iPodTouchFifthGen iPadFourthGen iPadFourthGen4G iPadMini iPadMini4G iPhone5c iPhone5s iPadAir iPadAirCellular iPadMiniRetina iPadMiniRetinaCellular iPhone6 iPhone6Plus iPadAir2 iPadAir2Cellular iPadMini3 iPadMini3Cellular iPodTouchSixthGen iPhone6s iPhone6sPlus iPadMini4 iPadMini4Cellular iPadPro iPadProCellular iPadPro97 iPadPro97Cellular iPhoneSE iPhone7 iPhone7Plus iPad611 iPad612 iPad71 iPad72 iPad73 iPad74 iPhone8 iPhone8Plus iPhoneX

Pricing by country

Country Price
Canada free
China free
France free
Germany free
Italy free
Netherlands free
Portugal free
Spain free
Poland free
UK free
India free
Japan free
Korea, Republic Of free
Poland free
Russia free
Turkey free
USA free
Korea, Republic Of free
Ukraine free