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Reconnaissance Blind Chess at Mac App Store analyse
Johns Hopkins University Applied Physics Laboratory
Version
1.1.1
Size
21.99 Mb
Updated
10 months ago
Released
23 Aug 2022
Description
The Reconnaissance Blind Chess (RBC) variant was invented in 2015 at JHU/APL as an experimentation platform to study artificial intelligence (AI). RBC includes imperfect information, long-term strategy, explicit observations, and very little common knowledge between opponents.
In the RBC variant, the opponents cannot see each other’s pieces but can learn about them through private, explicit sensing actions.
In unranked RBC games, the player plays with a guest account. They choose their opponent from a list of available bots and select their color (white or black). An unranked RBC game will not affect the players rating.
In ranked RBC games, the player logs in with their RBC account credentials, and their opponent and color are chosen at random. It may take a few seconds to be matched up against an opponent. A ranked RBC game will affect the players rating.
Game Rules:
Reconnaissance Blind Chess (RBC) was intentionally designed to keep the game as close to traditional chess as possible while adding an appropriate amount of uncertainty and explicit sensing. RBC is like chess but includes the following core differences:
A player cannot see their opponents pieces.
Prior to making each move, a player selects a 3×3 region of the chess board (via green outline on the relevant squares) to “sense” the pieces in that region. The player is informed of the true piece configuration within the sensed 3×3 region. The opponent is not informed about where the player sensed.
When a player captures a piece, they are informed (via red outline on the relevant square) that they made a capture, but they are not informed about what piece they captured.
When a players piece is captured, they are informed (via red outline on the relevant square) that their piece was captured, but they are not informed about what piece captured it.
There is no notion of check or mate because neither player can be definitively aware of any check relationship.
A player wins by capturing the opponents king or when the opponent runs out of time. Each player begins with a cumulative 15-minute clock to make all their moves.
If a player tries to move a sliding piece through an opponents piece, the opponents piece is captured and the moved piece is stopped where the capture occurred. The moving player is notified of the square where the piece landed (via red outline on the relevant square), and both players are notified of the capture in the manner stated above.
If a player attempts to make an illegal move, such as a pawn diagonally to an empty square, or a pawn forward to an occupied square, or a castle through an interposing piece, they are notified that the move did not succeed and their turn is over. However, castling through check is allowed because the notion of check is removed.
There is a "pass" option that a player can select if they prefer to make no move during their turn.
A player has access to reserve pieces that they can drag on and off the board to better visualize the state of the board, based on their belief of where their opponents pieces are located.
The turn tracker informs the player when it is their turn to sense and move, and when it is the opponents turn.
Estimates
Availability
Devices
iPhone5s
iPadAir
iPadAirCellular
iPadMiniRetina
iPadMiniRetinaCellular
iPhone6
iPhone6Plus
iPadAir2
iPadAir2Cellular
iPadMini3
iPadMini3Cellular
iPodTouchSixthGen
iPhone6s
iPhone6sPlus
iPadMini4
iPadMini4Cellular
iPadPro
iPadProCellular
iPadPro97
iPadPro97Cellular
iPhoneSE
iPhone7
iPhone7Plus
iPad611
iPad612
iPad71
iPad72
iPad73
iPad74
iPhone8
iPhone8Plus
iPhoneX
iPad75
iPad76
iPhoneXS
iPhoneXSMax
iPhoneXR
iPad812
iPad834
iPad856
iPad878
iPadMini5
iPadMini5Cellular
iPadAir3
iPadAir3Cellular
iPodTouchSeventhGen
iPhone11
iPhone11Pro
iPadSeventhGen
iPadSeventhGenCellular
iPhone11ProMax
iPhoneSESecondGen
iPadProSecondGen
iPadProSecondGenCellular
iPadProFourthGen
iPadProFourthGenCellular
Pricing by country
| Country | Price |
|---|---|
| Canada | free |
| China | free |
| France | free |
| Germany | free |
| Italy | free |
| Netherlands | free |
| Portugal | free |
| Spain | free |
| UK | free |
| India | free |
| Japan | free |
| Korea, Republic Of | free |
| Poland | free |
| Russia | free |
| Turkey | free |
| USA | free |
| Ukraine | free |