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TomatoRoll

TomatoRoll at Mac App Store analyse

RoGame Software
7,985 ratings · Power index: 100
Version 1.0.6
Size 33.52 Mb
Updated 9 years ago
Released 11 Jul 2009

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Screenshots

Description

TomatoRoll is an old-fashioned flat-surface roller game with a very unique twist. The goal is to sink all your tomatoes, red and green, but the red tomato has to be the last or you lose the round. Add to that 30 levels, 3 initial lives, a time limit of 20 seconds, a couple of walls, cages, cog-wheels, punchers and a whole set of gems to be retrieved while underway. The game is controlled using the iPhones accelerometer, so the way you hold your phone determines where your game objects roll. Couldnt be any easier - unless of course you want to get to level 2. ExtraLifes and Gems On your journey through the levels there are things you pick up underway, like an extra tomato (extralife) or various gems that will add valuable seconds to your time. Additionally there is the occasional cage that needs to be opened for which there is a special gem. Careful though as picking up all available gems sometimes is not the best game strategy. Punchers and Cages To add annoyance we came up with the puncher. These things often come in pairs and are typically located in the most inconvenient places - i.e. right next to your tomato pockets and will stupidly punch anything in the vicinity at regular intervals. Not very helpful. And then there are cages that bar access to important parts of the game until the golden gem is hit. Not to be outdone we also got quite inventive with those mazes as you can see, but hey - you got the entire 20 seconds to figure it out. Well - if you are looking for a total time waster, this is it. Perfect for standing in line at the super market, your doctors waiting room or a full nights entertainment if you have absolutely no life. Give it a try. TomatoRoll is very immersive with sound effects and a nice backbeat. But caution is in order. Due to the extreme addictiveness of TomatoRoll we had such a hard time wrapping up in-house testing of the game, that it is now being released 3 months behind schedule with one tester still unaccounted for. Dont say we didnt warn you. For more screenshots and several videos of the application in action, please visit the website indicated below.

Estimates

Monthly Downloads > 2.2k
Est. Revenue ~ $900

Availability

Devices

iPodTouchSecondGen iPhone3G iPhone3GS iPadWifi iPad3G iPhone4 iPodTouchThirdGen iPodTouchFourthGen iPad2Wifi iPad23G iPhone4S iPadThirdGen iPadThirdGen4G iPhone5 iPodTouchFifthGen iPadFourthGen iPadFourthGen4G iPadMini iPadMini4G iPhone5c iPhone5s iPadAir iPadAirCellular iPadMiniRetina iPadMiniRetinaCellular iPhone6 iPhone6Plus iPadAir2 iPadAir2Cellular iPadMini3 iPadMini3Cellular iPodTouchSixthGen iPhone6s iPhone6sPlus iPadMini4 iPadMini4Cellular iPadPro iPadProCellular iPadPro97 iPadPro97Cellular iPhoneSE

Pricing by country

Country Price
USA 0.99 USD