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GameBus: Social Health Games

GameBus: Social Health Games at Mac App Store analyse

Eindhoven University of Technology
4,432 ratings · Power index: 120
Version 4.4.0
Size 19.18 Mb
Updated 6 years ago
Released 04 Jun 2016

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Description

GameBus turns currently perceived duties regarding cognitive, physical and social activities into an enjoyable gaming experience. The key idea is to let people play the different games they enjoy truly as an individual in such a way that they are part of an integrated social interaction. Among others, elderly are able to play their favorite brain training game (e.g., Sudoku) while joining forces with their younger peers that go out for a physical activity (e.g., walking, running, aerobics). According to age and activity type, players receive points on the leaderboards that they have subscribed to. Team members support each other to compete against other teams on global leaderboards. At the same time, local leaderboards facilitate some competition within a team. Supported activity types: 1) Upon individual player consent, GameBus fetches data from existing sports apps such as Strava, Endomondo, Runkeeper, etc. 2) Additionally, sessions from cognitive games such as "Red Cherry", "Catch Fruit" and a variety of puzzles from http://www.griddlers.net/opengriddlers/ are synchronized automatically. 3) Finally, social selfies, face to face meetings, and other activity types can be registered manually from within the GameBus app. Game players stimulate each other in order to achieve team goals, which favors their health directly. Implicitly, the game sessions will also counter social isolation and unconsciously vulnerable elderly will be monitored against cognitive decline too. Furthermore, GameBus generates rich, integrated data sets (related to cognitive, physical, and social activities) with big commercial and scientific potential. GameBus is intellectual property of Eindhoven University of Technology (TUE) and brought to the market by http://synergetics.nl, aiming at fair and ethical value exchange of all personal data. Any use of the GameBus app is subject to the latest terms of use, which are available at: http://is.ieis.tue.nl/research/hc/gamebus/Terms.pdf and http://is.ieis.tue.nl/research/hc/gamebus/Terms.txt.

Estimates

Monthly Downloads > 2.64k
Est. Revenue ~ $1.08k

Availability

Devices

iPhone4 iPad2Wifi iPad23G iPhone4S iPadThirdGen iPadThirdGen4G iPhone5 iPodTouchFifthGen iPadFourthGen iPadFourthGen4G iPadMini iPadMini4G iPhone5c iPhone5s iPadAir iPadAirCellular iPadMiniRetina iPadMiniRetinaCellular iPhone6 iPhone6Plus iPadAir2 iPadAir2Cellular iPadMini3 iPadMini3Cellular iPodTouchSixthGen iPhone6s iPhone6sPlus iPadMini4 iPadMini4Cellular iPadPro iPadProCellular iPadPro97 iPadPro97Cellular iPhoneSE iPhone7 iPhone7Plus iPad611 iPad612 iPad71 iPad72 iPad73 iPad74 iPhone8 iPhone8Plus iPhoneX

Pricing by country

Country Price
Canada free
China free
France free
Germany free
Italy free
Netherlands free
Portugal free
Spain free
Poland free
UK free
India free
Japan free
Korea, Republic Of free
Poland free
Russia free
Turkey free
USA free
Korea, Republic Of free
Ukraine free